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package mt
import "image/color"
type ItemType uint8
const (
_ ItemType = iota
NodeItem
CraftItem
ToolItem
)
//go:generate stringer -type ItemType
// An ItemDef defines the properties of an item.
type ItemDef struct {
//mt:lenhdr 16
// Version.
//mt:const uint8(6)
Type ItemType
Name, Desc string
InvImg, WieldImg Texture
WieldScale [3]float32
StackMax uint16
Usable bool
CanPointLiquids bool
ToolCaps ToolCaps
Groups []Group
PlacePredict string
PlaceSnd, PlaceFailSnd SoundDef
PointRange float32
// Set index in Palette with "palette_index" item meta field,
// this overrides Color.
Palette Texture
Color color.NRGBA
// Texture overlays.
InvOverlay, WieldOverlay Texture
ShortDesc string
SoundUse SoundDef
SoundUseAir SoundDef
HasPlaceParam2 bool
//mt:if %s.HasPlaceParam2
PlaceParam2 uint8
//mt:end
WallmountedRotateVertical bool
TouchInteraction TouchInteraction
Pointabilities string
HasWearBarParams bool
//mt:if %s.HasWearBarParams
WearBarParams WearBarParams
//mt:end
//mt:end
}
type TouchInteractionMode uint8
const (
UserDefined TouchInteractionMode = iota
)
// A TouchInteraction defines how touchscreen taps should be handled
// depending on what the player is pointing at.
type TouchInteraction struct {
Nothing, Node, Object TouchInteractionMode
}
type BlendMode uint8
const (
Constant BlendMode = iota
Linear
)
// A WearBarParams specifies the wear bar colors for certain wear levels.
type WearBarParams struct {
// Version.
//mt:const uint8(1)
Blend BlendMode
ColorStops map[float32]color.NRGBA
}
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