diff options
author | Riley <riley@e926.de> | 2022-05-01 10:14:27 +0200 |
---|---|---|
committer | Riley <riley@e926.de> | 2022-05-01 10:14:27 +0200 |
commit | 01c26985b161c66aa230ea537549eda57a1360ad (patch) | |
tree | a76502eb4209953f5517b8aa648428af72a6f672 | |
parent | d0ec2ea653f9436054f47d0c398039f9596932b0 (diff) |
texturePools!
-rw-r--r-- | config.go | 33 | ||||
-rw-r--r-- | connect.go | 24 | ||||
-rw-r--r-- | content.go | 68 | ||||
-rw-r--r-- | formspec.go | 2 | ||||
-rw-r--r-- | process.go | 42 | ||||
-rw-r--r-- | server_conn.go | 2 |
6 files changed, 114 insertions, 57 deletions
@@ -23,9 +23,10 @@ var configMu sync.RWMutex var loadConfigOnce sync.Once type Server struct { - Name string - Addr string - Fallbacks []string + Name string + Addr string + TexturePool string + Fallbacks []string } // A Config contains information from the configuration file @@ -87,6 +88,32 @@ func Conf() Config { return config } +// UniquePoolServers returns a []server where each Pool is only +// represented once +func UniquePoolServers() []Server { + var srvs []Server + conf := Conf() + + for _, srv := range conf.Servers { + if len(srv.TexturePool) == 0 { + srv.TexturePool = srv.Name + } + } + +AddLoop: + for _, srv := range conf.Servers { + for _, srv2 := range srvs { + if srv.TexturePool == srv2.TexturePool { + continue AddLoop + } + } + + srvs = append(srvs, srv) + } + + return srvs +} + // AddServer appends a server to the list of configured servers. func AddServer(server Server) bool { configMu.Lock() @@ -17,13 +17,26 @@ func connect(conn net.Conn, name string, cc *ClientConn) *ServerConn { } cc.mu.RUnlock() - prefix := fmt.Sprintf("[server %s] ", name) + conf := Conf() + var prefix string + for _, srv := range conf.Servers { + if srv.Name == name { + if len(srv.TexturePool) == 0 { + prefix = srv.Name + } else { + prefix = srv.TexturePool + } + } + } + + logPrefix := fmt.Sprintf("[server %s] ", name) sc := &ServerConn{ Peer: mt.Connect(conn), - logger: log.New(logWriter, prefix, log.LstdFlags|log.Lmsgprefix), + logger: log.New(logWriter, logPrefix, log.LstdFlags|log.Lmsgprefix), initCh: make(chan struct{}), clt: cc, name: name, + prefix: prefix, aos: make(map[mt.AOID]struct{}), particleSpawners: make(map[mt.ParticleSpawnerID]struct{}), sounds: make(map[mt.SoundID]struct{}), @@ -40,14 +53,15 @@ func connect(conn net.Conn, name string, cc *ClientConn) *ServerConn { return sc } -func connectContent(conn net.Conn, name, userName string) (*contentConn, error) { - prefix := fmt.Sprintf("[content %s] ", name) +func connectContent(conn net.Conn, name, userName, prefix string) (*contentConn, error) { + logPrefix := fmt.Sprintf("[content %s] ", name) cc := &contentConn{ Peer: mt.Connect(conn), - logger: log.New(logWriter, prefix, log.LstdFlags|log.Lmsgprefix), + logger: log.New(logWriter, logPrefix, log.LstdFlags|log.Lmsgprefix), doneCh: make(chan struct{}), name: name, userName: userName, + prefix: prefix, } if err := cc.addDefaultTextures(); err != nil { @@ -35,6 +35,8 @@ type contentConn struct { logger *log.Logger + prefix string + cstate clientState cstateMu sync.RWMutex name, userName string @@ -357,21 +359,21 @@ func muxItemDefs(conns []*contentConn) ([]mt.ItemDef, []struct{ Alias, Orig stri def.Name = "hand" } - prepend(cc.name, &def.Name) - prependTexture(cc.name, &def.InvImg) - prependTexture(cc.name, &def.WieldImg) - prepend(cc.name, &def.PlacePredict) - prepend(cc.name, &def.PlaceSnd.Name) - prepend(cc.name, &def.PlaceFailSnd.Name) - prependTexture(cc.name, &def.Palette) - prependTexture(cc.name, &def.InvOverlay) - prependTexture(cc.name, &def.WieldOverlay) + prepend(cc.prefix, &def.Name) + prependTexture(cc.prefix, &def.InvImg) + prependTexture(cc.prefix, &def.WieldImg) + prepend(cc.prefix, &def.PlacePredict) + prepend(cc.prefix, &def.PlaceSnd.Name) + prepend(cc.prefix, &def.PlaceFailSnd.Name) + prependTexture(cc.prefix, &def.Palette) + prependTexture(cc.prefix, &def.InvOverlay) + prependTexture(cc.prefix, &def.WieldOverlay) itemDefs = append(itemDefs, def) } for _, alias := range cc.aliases { - prepend(cc.name, &alias.Alias) - prepend(cc.name, &alias.Orig) + prepend(cc.prefix, &alias.Alias) + prepend(cc.prefix, &alias.Orig) aliases = append(aliases, struct{ Alias, Orig string }{ Alias: alias.Alias, @@ -429,25 +431,25 @@ func muxNodeDefs(conns []*contentConn) (nodeDefs []mt.NodeDef, p0Map param0Map, } def.Param0 = param0 - prepend(cc.name, &def.Name) - prepend(cc.name, &def.Mesh) + prepend(cc.prefix, &def.Name) + prepend(cc.prefix, &def.Mesh) for i := range def.Tiles { - prependTexture(cc.name, &def.Tiles[i].Texture) + prependTexture(cc.prefix, &def.Tiles[i].Texture) } for i := range def.OverlayTiles { - prependTexture(cc.name, &def.OverlayTiles[i].Texture) + prependTexture(cc.prefix, &def.OverlayTiles[i].Texture) } for i := range def.SpecialTiles { - prependTexture(cc.name, &def.SpecialTiles[i].Texture) + prependTexture(cc.prefix, &def.SpecialTiles[i].Texture) } - prependTexture(cc.name, &def.Palette) + prependTexture(cc.prefix, &def.Palette) for k, v := range def.ConnectTo { def.ConnectTo[k] = p0Map[cc.name][v] } - prepend(cc.name, &def.FootstepSnd.Name) - prepend(cc.name, &def.DiggingSnd.Name) - prepend(cc.name, &def.DugSnd.Name) - prepend(cc.name, &def.DigPredict) + prepend(cc.prefix, &def.FootstepSnd.Name) + prepend(cc.prefix, &def.DiggingSnd.Name) + prepend(cc.prefix, &def.DugSnd.Name) + prepend(cc.prefix, &def.DigPredict) nodeDefs = append(nodeDefs, def) param0++ @@ -466,7 +468,7 @@ func muxMedia(conns []*contentConn) []mediaFile { for _, cc := range conns { <-cc.done() for _, f := range cc.media { - prepend(cc.name, &f.name) + prepend(cc.prefix, &f.name) media = append(media, f) } } @@ -494,7 +496,7 @@ func muxRemotes(conns []*contentConn) []string { func muxContent(userName string) (itemDefs []mt.ItemDef, aliases []struct{ Alias, Orig string }, nodeDefs []mt.NodeDef, p0Map param0Map, p0SrvMap param0SrvMap, media []mediaFile, remotes []string, err error) { var conns []*contentConn - for _, srv := range Conf().Servers { + for _, srv := range UniquePoolServers() { var addr *net.UDPAddr addr, err = net.ResolveUDPAddr("udp", srv.Addr) if err != nil { @@ -507,8 +509,16 @@ func muxContent(userName string) (itemDefs []mt.ItemDef, aliases []struct{ Alias return } + // get prefix of server + var prefix string + if len(srv.TexturePool) == 0 { + prefix = srv.Name + } else { + prefix = srv.TexturePool + } + var cc *contentConn - cc, err = connectContent(conn, srv.Name, userName) + cc, err = connectContent(conn, srv.Name, userName, prefix) if err != nil { return } @@ -594,7 +604,7 @@ func prependTexture(prep string, t *mt.Texture) { func (sc *ServerConn) prependInv(inv mt.Inv) { for k, l := range inv { for i := range l.Stacks { - prepend(sc.name, &inv[k].InvList.Stacks[i].Name) + prepend(sc.prefix, &inv[k].InvList.Stacks[i].Name) } } } @@ -603,28 +613,28 @@ func (sc *ServerConn) prependHUD(t mt.HUDType, cmdIface mt.ToCltCmd) { pa := func(cmd *mt.ToCltAddHUD) { switch t { case mt.StatbarHUD: - prepend(sc.name, &cmd.Text2) + prepend(sc.prefix, &cmd.Text2) fallthrough case mt.ImgHUD: fallthrough case mt.ImgWaypointHUD: fallthrough case mt.ImgWaypointHUD + 1: - prepend(sc.name, &cmd.Text) + prepend(sc.prefix, &cmd.Text) } } pc := func(cmd *mt.ToCltChangeHUD) { switch t { case mt.StatbarHUD: - prepend(sc.name, &cmd.Text2) + prepend(sc.prefix, &cmd.Text2) fallthrough case mt.ImgHUD: fallthrough case mt.ImgWaypointHUD: fallthrough case mt.ImgWaypointHUD + 1: - prepend(sc.name, &cmd.Text) + prepend(sc.prefix, &cmd.Text) } } diff --git a/formspec.go b/formspec.go index a8a1ea2..169d2f8 100644 --- a/formspec.go +++ b/formspec.go @@ -13,7 +13,7 @@ func (sc *ServerConn) prependFormspec(fs *string) { for i, sub := range subs { if textureName.MatchString(sub) && !strings.Contains(sub, " ") { - prepend(sc.name, &subs[i]) + prepend(sc.prefix, &subs[i]) } } @@ -13,6 +13,15 @@ import ( func (cc *ClientConn) process(pkt mt.Pkt) { srv := cc.server() + forward := func(pkt mt.Pkt) { + if srv == nil { + cc.Log("->", "no server") + return + } + + srv.Send(pkt) + } + switch cmd := pkt.Cmd.(type) { case *mt.ToSrvNil: return @@ -442,12 +451,7 @@ func (cc *ClientConn) process(pkt mt.Pkt) { return } - if srv == nil { - cc.Log("->", "no server") - return - } - - srv.Send(pkt) + forward(pkt) } func (sc *ServerConn) process(pkt mt.Pkt) { @@ -610,7 +614,7 @@ func (sc *ServerConn) process(pkt mt.Pkt) { handStack := mt.Stack{ Item: mt.Item{ - Name: sc.name + "_hand", + Name: sc.prefix + "_hand", }, Count: 1, } @@ -728,7 +732,7 @@ func (sc *ServerConn) process(pkt mt.Pkt) { break } - prepend(sc.name, &cmd.Filename) + prepend(sc.prefix, &cmd.Filename) if cmd.ShouldCache { cacheMedia(mediaFile{ name: cmd.Filename, @@ -738,17 +742,17 @@ func (sc *ServerConn) process(pkt mt.Pkt) { } case *mt.ToCltSkyParams: for i := range cmd.Textures { - prependTexture(sc.name, &cmd.Textures[i]) + prependTexture(sc.prefix, &cmd.Textures[i]) } case *mt.ToCltSunParams: - prependTexture(sc.name, &cmd.Texture) - prependTexture(sc.name, &cmd.ToneMap) - prependTexture(sc.name, &cmd.Rise) + prependTexture(sc.prefix, &cmd.Texture) + prependTexture(sc.prefix, &cmd.ToneMap) + prependTexture(sc.prefix, &cmd.Rise) case *mt.ToCltMoonParams: - prependTexture(sc.name, &cmd.Texture) - prependTexture(sc.name, &cmd.ToneMap) + prependTexture(sc.prefix, &cmd.Texture) + prependTexture(sc.prefix, &cmd.ToneMap) case *mt.ToCltSetHotbarParam: - prependTexture(sc.name, &cmd.Img) + prependTexture(sc.prefix, &cmd.Img) case *mt.ToCltUpdatePlayerList: if !clt.playerListInit { clt.playerListInit = true @@ -766,7 +770,7 @@ func (sc *ServerConn) process(pkt mt.Pkt) { } } case *mt.ToCltSpawnParticle: - prependTexture(sc.name, &cmd.Texture) + prependTexture(sc.prefix, &cmd.Texture) sc.globalParam0(&cmd.NodeParam0) case *mt.ToCltBlkData: for i := range cmd.Blk.Param0 { @@ -785,14 +789,14 @@ func (sc *ServerConn) process(pkt mt.Pkt) { case *mt.ToCltAddNode: sc.globalParam0(&cmd.Node.Param0) case *mt.ToCltAddParticleSpawner: - prependTexture(sc.name, &cmd.Texture) + prependTexture(sc.prefix, &cmd.Texture) sc.swapAOID(&cmd.AttachedAOID) sc.globalParam0(&cmd.NodeParam0) sc.particleSpawners[cmd.ID] = struct{}{} case *mt.ToCltDelParticleSpawner: delete(sc.particleSpawners, cmd.ID) case *mt.ToCltPlaySound: - prepend(sc.name, &cmd.Name) + prepend(sc.prefix, &cmd.Name) sc.swapAOID(&cmd.SrcAOID) if cmd.Loop { sc.sounds[cmd.ID] = struct{}{} @@ -817,7 +821,7 @@ func (sc *ServerConn) process(pkt mt.Pkt) { sc.prependFormspec(&cmd.Formspec) case *mt.ToCltMinimapModes: for i := range cmd.Modes { - prependTexture(sc.name, &cmd.Modes[i].Texture) + prependTexture(sc.prefix, &cmd.Modes[i].Texture) } case *mt.ToCltNodeMetasChanged: for k := range cmd.Changed { diff --git a/server_conn.go b/server_conn.go index 53c7f1a..10ca868 100644 --- a/server_conn.go +++ b/server_conn.go @@ -17,6 +17,8 @@ type ServerConn struct { clt *ClientConn mu sync.RWMutex + prefix string + logger *log.Logger cstate clientState |