1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
|
use std::collections::HashMap;
use bevy::{app::ScheduleRunnerPlugin, log::LogPlugin, prelude::*};
use bevy_quinnet::{
server::{
CertificateRetrievalMode, ConnectionLostEvent, QuinnetServerPlugin, Server,
ServerConfigurationData,
},
ClientId,
};
use protocol::{ClientMessage, ServerMessage};
mod protocol;
#[derive(Debug, Clone, Default)]
struct Users {
names: HashMap<ClientId, String>,
}
fn handle_client_messages(mut server: ResMut<Server>, mut users: ResMut<Users>) {
while let Ok(Some((message, client_id))) = server.receive_message::<ClientMessage>() {
match message {
ClientMessage::Join { name } => {
if users.names.contains_key(&client_id) {
warn!(
"Received a Join from an already connected client: {}",
client_id
)
} else {
info!("{} connected", name);
users.names.insert(client_id, name.clone());
// Initialize this client with existing state
server
.send_message(
client_id,
ServerMessage::InitClient {
client_id: client_id,
usernames: users.names.clone(),
},
)
.unwrap();
// Broadcast the connection event
server
.send_group_message(
users.names.keys().into_iter(),
ServerMessage::ClientConnected {
client_id: client_id,
username: name,
},
)
.unwrap();
}
}
ClientMessage::Disconnect {} => {
// We tell the server to disconnect this user
server.disconnect_client(client_id);
handle_disconnect(&mut server, &mut users, client_id);
}
ClientMessage::ChatMessage { message } => {
info!(
"Chat message | {:?}: {}",
users.names.get(&client_id),
message
);
server
.send_group_message(
users.names.keys().into_iter(),
ServerMessage::ChatMessage {
client_id: client_id,
message: message,
},
)
.unwrap();
}
}
}
}
fn handle_server_events(
mut connection_lost_events: EventReader<ConnectionLostEvent>,
mut server: ResMut<Server>,
mut users: ResMut<Users>,
) {
// The server signals us about users that lost connection
for client in connection_lost_events.iter() {
handle_disconnect(&mut server, &mut users, client.id);
}
}
/// Shared disconnection behaviour, whether the client lost connection or asked to disconnect
fn handle_disconnect(server: &mut ResMut<Server>, users: &mut ResMut<Users>, client_id: ClientId) {
// Remove this user
if let Some(username) = users.names.remove(&client_id) {
// Broadcast its deconnection
server
.send_group_message(
users.names.keys().into_iter(),
ServerMessage::ClientDisconnected {
client_id: client_id,
},
)
.unwrap();
info!("{} disconnected", username);
} else {
warn!(
"Received a Disconnect from an unknown or disconnected client: {}",
client_id
)
}
}
fn start_listening(mut server: ResMut<Server>) {
server
.start(
ServerConfigurationData::new("127.0.0.1".to_string(), 6000, "0.0.0.0".to_string()),
CertificateRetrievalMode::GenerateSelfSigned,
)
.unwrap();
}
fn main() {
App::new()
.add_plugin(ScheduleRunnerPlugin::default())
.add_plugin(LogPlugin::default())
.add_plugin(QuinnetServerPlugin::default())
.insert_resource(Users::default())
.add_startup_system(start_listening)
.add_system(handle_client_messages)
.add_system(handle_server_events)
.run();
}
|