diff options
Diffstat (limited to 'examples/breakout/breakout.rs')
-rw-r--r-- | examples/breakout/breakout.rs | 13 |
1 files changed, 4 insertions, 9 deletions
diff --git a/examples/breakout/breakout.rs b/examples/breakout/breakout.rs index 765019f..2c26566 100644 --- a/examples/breakout/breakout.rs +++ b/examples/breakout/breakout.rs @@ -11,7 +11,7 @@ use bevy_quinnet::{ client::QuinnetClientPlugin, server::{QuinnetServerPlugin, Server}, }; -use client::{handle_client_events, handle_server_messages, start_connection}; +use client::{handle_server_messages, start_connection}; use server::{handle_client_messages, handle_server_events, start_listening}; mod client; @@ -104,15 +104,12 @@ fn main() { SystemSet::on_update(GameState::HostingLobby) .with_system(handle_client_messages) .with_system(handle_server_events) - .with_system(handle_server_messages) - .with_system(handle_client_events), + .with_system(handle_server_messages), ) // or just Joining .add_system_set(SystemSet::on_enter(GameState::JoiningLobby).with_system(start_connection)) .add_system_set( - SystemSet::on_update(GameState::JoiningLobby) - .with_system(handle_server_messages) - .with_system(handle_client_events), + SystemSet::on_update(GameState::JoiningLobby).with_system(handle_server_messages), ) // Running the game .add_system_set(SystemSet::on_enter(GameState::Running).with_system(setup_breakout)) @@ -133,9 +130,7 @@ fn main() { ) // Every app is a client .add_system_set( - SystemSet::on_update(GameState::Running) - .with_system(handle_server_messages) - .with_system(handle_client_events), + SystemSet::on_update(GameState::Running).with_system(handle_server_messages), ) // But hosting apps are also a server .add_system_set( |