aboutsummaryrefslogtreecommitdiff
path: root/examples/breakout/breakout.rs
diff options
context:
space:
mode:
Diffstat (limited to 'examples/breakout/breakout.rs')
-rw-r--r--examples/breakout/breakout.rs13
1 files changed, 4 insertions, 9 deletions
diff --git a/examples/breakout/breakout.rs b/examples/breakout/breakout.rs
index 765019f..2c26566 100644
--- a/examples/breakout/breakout.rs
+++ b/examples/breakout/breakout.rs
@@ -11,7 +11,7 @@ use bevy_quinnet::{
client::QuinnetClientPlugin,
server::{QuinnetServerPlugin, Server},
};
-use client::{handle_client_events, handle_server_messages, start_connection};
+use client::{handle_server_messages, start_connection};
use server::{handle_client_messages, handle_server_events, start_listening};
mod client;
@@ -104,15 +104,12 @@ fn main() {
SystemSet::on_update(GameState::HostingLobby)
.with_system(handle_client_messages)
.with_system(handle_server_events)
- .with_system(handle_server_messages)
- .with_system(handle_client_events),
+ .with_system(handle_server_messages),
)
// or just Joining
.add_system_set(SystemSet::on_enter(GameState::JoiningLobby).with_system(start_connection))
.add_system_set(
- SystemSet::on_update(GameState::JoiningLobby)
- .with_system(handle_server_messages)
- .with_system(handle_client_events),
+ SystemSet::on_update(GameState::JoiningLobby).with_system(handle_server_messages),
)
// Running the game
.add_system_set(SystemSet::on_enter(GameState::Running).with_system(setup_breakout))
@@ -133,9 +130,7 @@ fn main() {
)
// Every app is a client
.add_system_set(
- SystemSet::on_update(GameState::Running)
- .with_system(handle_server_messages)
- .with_system(handle_client_events),
+ SystemSet::on_update(GameState::Running).with_system(handle_server_messages),
)
// But hosting apps are also a server
.add_system_set(