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diff --git a/doc/develop/system_configuration.rst b/doc/develop/system_configuration.rst new file mode 100644 index 0000000000..52e4e1df15 --- /dev/null +++ b/doc/develop/system_configuration.rst @@ -0,0 +1,132 @@ +.. SPDX-License-Identifier: GPL-2.0+ + +System configuration +==================== + +There are a number of different aspects to configuring U-Boot to build and then +run on a given platform or set of platforms. Broadly speaking, some aspects of +the world can be configured at run time and others must be done at build time. +In general run time configuration is preferred over build time configuration. +But when making these decisions, we also need to consider if we're talking about +a feature that could be useful to virtually every platform or something specific +to a single hardware platform. The resulting image size is also another +important consideration. Finally, run time configuration has additional overhead +both in terms of resource requirements and wall clock time. All of this means +that care must be taken when writing new code to select the most appropriate +configuration mechanism. + +When adding new features to U-Boot, be they a new subsystem or SoC support or +new platform for an existing supported SoC, the preferred configuration order +is: + +#. Hardware based run time configuration. Examples of this include reading + processor specific registers, or a set of board specific GPIOs or an EEPROM + with a known format to it. These are the cases where we either cannot or + should not be relying on device tree checks. We use this for cases such as + optimized boot time or starting with a generic device tree and then enabling + or disabling features as we boot. + +#. Making use of our Kconfig infrastructure and C preprocessor macros that have + the prefix ``CONFIG``. This is the primary method of build time + configuration. This is generally the best fit for when we want to enable or + disable some sort of feature, such as the SoC or network support. The + ``CONFIG`` prefix for C preprocessor macros is strictly reserved for Kconfig + usage only. + +#. Making use of the :doc:`device tree <devicetree/control>` to determine at + run time how to configure a feature that we have enabled via Kconfig. For + example, we would use Kconfig to enable an I2C chip driver, but use the device + tree to know where the I2C chip resides in memory and other details we need + in order to configure the bus. + +#. Making use of C header files directly and defining C preprocessor macros that + have the ``CFG`` prefix. While the ``CFG`` prefix is reserved for this build + time configuration mechanism, the usage is ad hoc. This is to be used when the + previously mentioned mechanisms are not possible, or for legacy code that has + not been converted. + +Dynamic run time configuration methods. +--------------------------------------- + +Details of hardware specific run time configuration methods are found within the +documentation for a given processor family or board. + +Details of how to use run time configuration based on :doc:`driver model +<driver-model/index>` are covered in that documentation section. + +Static build time configuration methods +--------------------------------------- + +There are two mechanisms used to control the build time configuration of U-Boot. +One is utilizing Kconfig and ``CONFIG`` prefixed macros and the other is ad hoc +usage of ``CFG`` prefixed macros. Both of these are used when it is either not +possible or not practical to make a run time determination about some +functionality of the hardware or a required software feature or similar. Each of +these has their own places where they are better suited than the other for use. + +The `Kconfig language +<https://www.kernel.org/doc/html/latest/kbuild/kconfig-language.html>`_ is well +documented and used in a number of projects, including the Linux kernel. We +implement this with the Kconfig files found throughout our sources. This +mechanism is the preferred way of exposing new configuration options as there +are a number of ways for both users and system integrators to manage and change +these options. Some common examples here are to enable a specific command within +U-Boot or even a whole subsystem such as NAND flash or network connectivity. + +The ``CFG`` mechanism is implemented directly as C preprocessor values or +macros, depending on what they are in turn describing. While we have some +functionality that is very reasonable to expose to the end user to enable or +disable we have other places where we need to describe things such as register +locations or values, memory map ranges and so on. When practical, we should be +getting these values from the device tree. However, there are cases where this +is either not practical due to when we need the information and may not have a +device tree yet or due to legacy reasons code has not been rewritten. + +When to use each mechanism +^^^^^^^^^^^^^^^^^^^^^^^^^^ + +While there are some cases where it should be fairly obvious where to use each +mechanism, as for example a command would done via Kconfig, a new I2C driver +should use Kconfig and be configured via driver model and a header of values +generated by an external tool should be ``CFG``, there will be cases where it's +less clear and one needs to take care when implementing it. In general, +configuration *options* should be done in Kconfig and configuration *settings* +should done in driver model or ``CFG``. Let us discuss things to keep in mind +when picking the appropriate mechanism. + +A thing to keep in mind is that we have a strong preference for using Kconfig as +the primary build time configuration mechanism. Options expressed this way let +us easily express dependencies and abstractions. In addition, given that many +projects use this mechanism means it has a broad set of tooling and existing +knowledge base. + +Consider the example of a SHA256 hardware acceleration engine. This would be a +feature of the SoC and so something to not ask the user if it exists, but we +would want to have our generic framework for such engines be optionally +available and depend on knowing we have this engine on a given hardware +platform. Expressing this should be done as a hidden Kconfig symbol that is +``select``'ed by the SoC symbol which would in turn be ``select``'ed by the +board option, which is user visible. Hardware features that are either present +or not present should be expressed in Kconfig and in a similar manner, features +which will always have a constant value such as "this SoC always has 4 cores and +4 threads per core" should be as well. + +This brings us to differentiating between a configuration *setting* versus a +hardware feature. To build on the previous example, while we may know the number +of cores and threads, it's possible that within a given family of SoCs the base +addresses of peripherals has changed, but the register offsets within have not. +The preference in this case is to get our information from the device tree and +perform run time configuration. However, this is not always practical and in +those cases we instead rely on the ``CFG`` mechanism. While it would be possible +to use Kconfig in this case, it would result in using calculated rather than +constructed values, resulting in less clear code. Consider the example of a set +of register values for a memory controller. Defining this as a series of logical +ORs and shifts based on other defines is more clear than the Kconfig entry that +set the calculated value alone. + +When it has been determined that the practical solution is to utilize the +``CFG`` mechanism, the next decision is where to place these settings. It is +strongly encouraged to place these in the architecture header files, if they are +generic to a given SoC, or under the board directory if board specific. Placing +them under the board.h file in the *include/configs/* directory should be seen +as a last resort. |