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authorNikhil M Jain <n-jain1@ti.com>2023-04-20 17:41:10 +0530
committerAnatolij Gustschin <agust@denx.de>2023-04-24 21:37:45 +0200
commit25127ea38841e28b6e9eae37d40e5aa26eab50ef (patch)
tree6fda5d32e623bf51de3b6c6b44b4d07801d97671 /include
parenteb9217dc036c9c481da7d89cd934cfc23b894a82 (diff)
include: Enable video related global data variable and splash at SPL
To include video related global data variables and splash functions at SPL and u-boot proper, use CONFIG_IS_ENABLED. Replace CONFIG_CMD_BMP with CONFIG_BMP to enable splash_display function at u-boot proper and SPL. Signed-off-by: Nikhil M Jain <n-jain1@ti.com> Reviewed-by: Devarsh Thakkar <devarsht@ti.com> Reviewed-by: Simon Glass <sjg@chromium.org>
Diffstat (limited to 'include')
-rw-r--r--include/asm-generic/global_data.h4
-rw-r--r--include/splash.h6
2 files changed, 5 insertions, 5 deletions
diff --git a/include/asm-generic/global_data.h b/include/asm-generic/global_data.h
index 987fb66c17..65bf8df1e5 100644
--- a/include/asm-generic/global_data.h
+++ b/include/asm-generic/global_data.h
@@ -68,7 +68,7 @@ struct global_data {
* @mem_clk: memory clock rate in Hz
*/
unsigned long mem_clk;
-#if defined(CONFIG_VIDEO)
+#if CONFIG_IS_ENABLED(VIDEO)
/**
* @fb_base: base address of frame buffer memory
*/
@@ -359,7 +359,7 @@ struct global_data {
*/
struct membuff console_in;
#endif
-#ifdef CONFIG_VIDEO
+#if CONFIG_IS_ENABLED(VIDEO)
/**
* @video_top: top of video frame buffer area
*/
diff --git a/include/splash.h b/include/splash.h
index 33e45e6941..b6a100ffc3 100644
--- a/include/splash.h
+++ b/include/splash.h
@@ -49,7 +49,7 @@ struct splash_location {
char *ubivol; /* UBI volume-name for ubifsmount */
};
-#ifdef CONFIG_SPLASH_SOURCE
+#if CONFIG_IS_ENABLED(SPLASH_SOURCE)
int splash_source_load(struct splash_location *locations, uint size);
#else
static inline int splash_source_load(struct splash_location *locations,
@@ -61,13 +61,13 @@ static inline int splash_source_load(struct splash_location *locations,
int splash_screen_prepare(void);
-#ifdef CONFIG_SPLASH_SCREEN_ALIGN
+#if CONFIG_IS_ENABLED(SPLASH_SCREEN_ALIGN)
void splash_get_pos(int *x, int *y);
#else
static inline void splash_get_pos(int *x, int *y) { }
#endif
-#if defined(CONFIG_SPLASH_SCREEN) && defined(CONFIG_CMD_BMP)
+#if CONFIG_IS_ENABLED(SPLASH_SCREEN) && CONFIG_IS_ENABLED(BMP)
int splash_display(void);
#else
static inline int splash_display(void)