package main import ( "net" "github.com/anon55555/mt" ) func connect(conn net.Conn, name string, cc *clientConn) *serverConn { sc := &serverConn{ Peer: mt.Connect(conn), initCh: make(chan struct{}), clt: cc, name: name, aos: make(map[mt.AOID]struct{}), particleSpawners: make(map[mt.ParticleSpawnerID]struct{}), sounds: make(map[mt.SoundID]struct{}), huds: make(map[mt.HUDID]mt.HUDType), playerList: make(map[string]struct{}), } sc.log("-->", "connect") cc.mu.Lock() cc.srv = sc cc.mu.Unlock() go handleSrv(sc) return sc } func connectContent(conn net.Conn, name, userName string) (*contentConn, error) { cc := &contentConn{ Peer: mt.Connect(conn), doneCh: make(chan struct{}), name: name, userName: userName, } cc.addDefaultTextures() go handleContent(cc) return cc, nil }